Title | Type | SJR | H index | Total Docs. (2017) | Total Docs. (3years) | Total Refs. (2017) | Total Cites (3years) | Citable Docs. (3years) | Cites / Doc. (2years) | Ref. / Doc. (2017) | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | IEEE Transactions on Cybernetics | journal | 3.274 Q1 | 185 | 369 | 754 | 17090 | 7607 | 750 | 9.90 | 46.31 | |
2 | Foundations and Trends in Machine Learning | journal | 1.866 Q1 | 39 | 3 | 10 | 714 | 161 | 10 | 14.83 | 238.00 | |
3 | Science Technology and Human Values | journal | 1.596 Q1 | 92 | 45 | 129 | 2573 | 529 | 119 | 4.15 | 57.18 | |
4 | International Journal of Computer-Supported Collaborative Learning | journal | 1.588 Q1 | 67 | 21 | 61 | 1372 | 239 | 50 | 4.02 | 65.33 | |
5 | Computers in Human Behavior | journal | 1.555 Q1 | 251 | 692 | 2155 | 42823 | 11241 | 2132 | 4.79 | 61.88 | |
6 | IET Control Theory and Applications | journal | 1.416 Q1 | 122 | 377 | 829 | 13099 | 3570 | 823 | 4.12 | 34.75 | |
7 | IEEE Transactions on Systems, Man, and Cybernetics: Systems | journal | 1.303 Q1 | 171 | 281 | 406 | 13488 | 2558 | 403 | 6.58 | 48.00 | |
8 | Cyberpsychology, Behavior, and Social Networking | journal | 1.298 Q1 | 180 | 134 | 397 | 4100 | 1330 | 328 | 2.67 | 30.60 | |
9 | User Modeling and User-Adapted Interaction | journal | 1.171 Q1 | 86 | 12 | 42 | 961 | 302 | 38 | 5.96 | 80.08 | |
10 | IEEE Transactions on Affective Computing | journal | 1.130 Q1 | 91 | 45 | 106 | 2438 | 854 | 99 | 7.38 | 54.18 | |
11 | International Journal of Intelligent Systems | journal | 1.072 Q1 | 106 | 64 | 175 | 2127 | 583 | 171 | 3.23 | 33.23 | |
12 | International Journal of Social Robotics | journal | 1.017 | 75 | 54 | 160 | 2728 | 607 | 152 | 3.24 | 50.52 | |
13 | Topics in Cognitive Science | journal | 1.004 Q1 | 73 | 60 | 162 | 2670 | 422 | 150 | 3.04 | 44.50 | |
14 | Web Semantics | journal | 0.788 Q1 | 89 | 23 | 104 | 874 | 450 | 95 | 4.48 | 38.00 | |
15 | Foundations and Trends in Human-Computer Interaction | journal | 0.741 Q1 | 30 | 4 | 10 | 573 | 104 | 10 | 4.60 | 143.25 | |
16 | ACM Transactions on Interactive Intelligent Systems | journal | 0.691 Q1 | 45 | 16 | 85 | 996 | 397 | 84 | 5.25 | 62.25 | |
17 | Behaviour and Information Technology | journal | 0.676 Q1 | 95 | 96 | 305 | 6255 | 640 | 270 | 1.68 | 65.16 | |
18 | Knowledge and Information Systems | journal | 0.672 Q1 | 92 | 125 | 341 | 6443 | 1038 | 340 | 3.22 | 51.54 | |
19 | IEEE Transactions on Emerging Topics in Computing | journal | 0.658 Q1 | 61 | 46 | 145 | 1624 | 719 | 133 | 3.78 | 35.30 | |
20 | Cognition, Technology and Work | journal | 0.641 Q1 | 52 | 53 | 146 | 2720 | 285 | 137 | 1.81 | 51.32 | |
21 | Games and Culture | journal | 0.625 Q1 | 60 | 38 | 90 | 2046 | 152 | 89 | 1.87 | 53.84 | |
22 | Technology, Knowledge and Learning | journal | 0.614 Q1 | 39 | 33 | 65 | 1065 | 141 | 62 | 1.72 | 32.27 | |
23 | International Journal of Human Computer Studies | journal | 0.605 Q1 | 145 | 95 | 220 | 5838 | 869 | 212 | 4.29 | 61.45 | |
24 | IEEE Transactions on Human-Machine Systems | journal | 0.603 Q1 | 138 | 104 | 231 | 4911 | 973 | 231 | 4.27 | 47.22 | |
25 | Journal of Computational Design and Engineering | journal | 0.581 Q2 | 45 | 34 | 95 | 1016 | 212 | 93 | 2.19 | 29.88 | |
26 | Computer Methods in Biomechanics and Biomedical Engineering | journal | 0.579 Q2 | 67 | 269 | 732 | 6233 | 1104 | 644 | 1.54 | 23.17 | |
27 | First Monday | journal | 0.563 Q2 | 83 | 96 | 290 | 4679 | 508 | 287 | 1.62 | 48.74 | |
28 | Computer Speech and Language | journal | 0.539 Q2 | 83 | 92 | 198 | 4505 | 673 | 188 | 3.17 | 48.97 | |
29 | IEEE Transactions on Haptics | journal | 0.536 Q2 | 67 | 53 | 159 | 2153 | 418 | 153 | 2.51 | 40.62 | |
30 | Human-Computer Interaction | journal | 0.518 Q2 | 78 | 16 | 48 | 1046 | 196 | 47 | 4.41 | 65.38 | |
31 | International Journal of Human-Computer Interaction | journal | 0.510 Q2 | 90 | 82 | 215 | 4958 | 502 | 207 | 2.13 | 60.46 | |
32 | Journal of Information Systems | journal | 0.502 Q2 | 44 | 23 | 83 | 1355 | 147 | 72 | 1.41 | 58.91 | |
33 | Journal of Interactive Online Learning | journal | 0.495 Q2 | 40 | 7 | 18 | 307 | 32 | 18 | 0.83 | 43.86 | |
34 | International Journal of Child-Computer Interaction | journal | 0.479 Q2 | 39 | 27 | 32 | 1028 | 124 | 30 | 4.35 | 38.07 | |
35 | Journal of Gaming and Virtual Worlds | journal | 0.435 Q2 | 17 | 16 | 61 | 643 | 48 | 60 | 0.78 | 40.19 | |
36 | Journal of Internet Commerce | journal | 0.432 Q2 | 39 | 18 | 57 | 1294 | 84 | 57 | 1.63 | 71.89 | |
37 | Universal Access in the Information Society | journal | 0.431 Q2 | 52 | 79 | 131 | 3555 | 265 | 123 | 2.02 | 45.00 | |
38 | IEEE Transactions on Computational Social Systems | journal | 0.428 Q2 | 55 | 19 | 47 | 687 | 139 | 43 | 2.56 | 36.16 | |
39 | Electronic Commerce Research | journal | 0.418 Q2 | 53 | 29 | 81 | 1722 | 167 | 74 | 1.88 | 59.38 | |
40 | Journal of Visual Languages and Computing | journal | 0.413 Q2 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 | 0.00 | |
41 | Moscow University Computational Mathematics and Cybernetics (discontinued) | journal | 0.368 Q2 | 7 | 30 | 85 | 312 | 26 | 85 | 0.30 | 10.40 | |
42 | Advanced Robotics | journal | 0.359 Q2 | 76 | 103 | 376 | 4185 | 570 | 365 | 1.51 | 40.63 | |
43 | Computers and Graphics | journal | 0.355 Q2 | 82 | 88 | 345 | 3230 | 653 | 313 | 1.78 | 36.70 | |
44 | Journal on Multimodal User Interfaces | journal | 0.355 Q2 | 33 | 25 | 95 | 1119 | 208 | 89 | 2.31 | 44.76 | |
45 | Journal of Organizational and End User Computing | journal | 0.342 Q2 | 46 | 17 | 55 | 789 | 94 | 55 | 1.59 | 46.41 | |
46 | Entertainment Computing | journal | 0.323 Q2 | 39 | 36 | 95 | 1455 | 192 | 85 | 2.26 | 40.42 | |
47 | Social Network Analysis and Mining | journal | 0.306 Q3 | 48 | 58 | 263 | 2463 | 392 | 261 | 1.34 | 42.47 | |
48 | ACM Transactions on Computer-Human Interaction | journal | 0.301 Q3 | 107 | 38 | 109 | 2349 | 403 | 100 | 3.35 | 61.82 | |
49 | Connection Science | journal | 0.298 Q3 | 49 | 35 | 75 | 858 | 103 | 67 | 1.26 | 24.51 | |
50 | Virtual Reality | journal | 0.295 Q3 | 64 | 14 | 61 | 806 | 124 | 60 | 2.39 | 57.57 |
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